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Tuesday, August 15 • 10:10am - 11:05am
Game AI: Generative Design

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Session Chair: Michael Mateas
  • Eric Butler, Kristin Siu and Alexander Zook - Program Synthesis as a Generative Method
  • Norbert Heijne and Sander Bakkes - Procedural Zelda: A PCG Environment for Player Experience Research
  • Ryan Alexander and Chris Martens - Deriving Quests from Open World Mechanics (short paper)

Tuesday August 15, 2017 10:10am - 11:05am EDT
Grand I