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Thursday
, August 17 • 2:25pm - 3:20pm
AI for Game Design
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Session Chair: Julian Togelius
Fernando De Mesentier Silva, Scott Lee, Julian Togelius and Andy Nealen -
AI-based Playtesting of Modern Board Games
(honorable mention)
Adam Summerville, Julian Mariño, Sam Snodgrass, Santiago Ontañón and Levi Lelis -
Understanding Mario: An Evaluation of Design Metrics For Platformers
Tiago Machado, Andy Nealen and Julian Togelius -
SeekWhence: A Retrospective Analysis Tool for General Game Design
(short paper)
Thursday August 17, 2017 2:25pm - 3:20pm EDT
Grand I
Papers
Attendees (27)
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