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Thursday, August 17 • 2:25pm - 3:20pm
AI for Game Design

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Session Chair: Julian Togelius
  • Fernando De Mesentier Silva, Scott Lee, Julian Togelius and Andy Nealen - AI-based Playtesting of Modern Board Games (honorable mention)
  • Adam Summerville, Julian Mariño, Sam Snodgrass, Santiago Ontañón and Levi Lelis - Understanding Mario: An Evaluation of Design Metrics For Platformers
  • Tiago Machado, Andy Nealen and Julian Togelius - SeekWhence: A Retrospective Analysis Tool for General Game Design (short paper)

Thursday August 17, 2017 2:25pm - 3:20pm EDT
Grand I