Abstract
The panel on Machine Learning for Procedural Content Generation will expose the FDG audience to the emerging area of research around applying machine learning to content modeling, analysis, and generation. The panel will showcase the existing work in the eld, discuss current challenges, and highlight open opportunities for further research in the area. By exposing new ways for AI and machine learning to intersect with games we hope to encourage wider participation in this emerging domain and expose the FDG community to new techniques for studying games.