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Tuesday, August 15 • 11:15am - 12:15pm
Playing with History: Creating Games Around Historical Themes & Content

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Panelists: Celia Pearce, Sarah Zaidan, Tracy Fullerton, Kellian Adams and Lizzie Stark

As games continue to broaden both their content and applications, a set of practices have emerged around “documentary games” that deal with real-world topics and narratives. A sub-genre of games in this category, history games, seeks to craft direct, immersive and participatory forms of engagement with history. While games covering historical topics have been circulating for some time, there has not been a great deal of discussion about the variety methodologies for engaging with historical themes and topics. The aim of this panel is to bring together game design practitioners from diverse backgrounds, including three academics creating vastly different games, an indie developer, and a LARP designer and facilitator, to explore questions around design of games with historical content. One of the challenges of games in this genre is that history has already happened in the past; in some essential way, historical narratives are fixed. This poses some interesting design challenges, and also creates opportunities for experimentation and innovation. This panel will be structured as a dynamic conversation between five practitioners who are actively engaged in creating games that take their inspiration from history.

Tuesday August 15, 2017 11:15am - 12:15pm EDT