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Alexis Jolis-Desautels

Alexis started in games in 2004 with Ubisoft Montreal and now is a Design Director at Lucky Hammers. He has worked, among others, on Splinter Cell: Double Agent, TMNT, Lost: Via Domus, Shaun White Skateboarding and on the Assassin’s Creed brand. He is mostly interested in new applications of science and psychology in the field of games. With a background as an actor and journalist, he developed skills as a trainer and a communicator, mostly about game design but also about games as a medium and human activity. After teaching game design at the Ubisoft Campus, he specialized as a teacher and internal trainer and assisted the design community within the studio. He is now mostly lost in virtual space, looking at the design of VR.

My Speakers Sessions

Monday, August 14

9:00am EDT